> For the complete documentation index, see [llms.txt](https://degen-games-2.gitbook.io/degen-games-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://degen-games-2.gitbook.io/degen-games-docs/resources/arcade-lexicon.md).

# Arcade Lexicon

Every product term has an arcade name. Here's the translation.

| Arcade term               | What it means                                     |
| ------------------------- | ------------------------------------------------- |
| **Insert Coin**           | Launch a coin                                     |
| **Start Your Own Game**   | Launch a coin                                     |
| **Player 1, Press Start** | Get started                                       |
| **Player**                | A wallet                                          |
| **Credits**               | Your balance of the raise asset (and gas)         |
| **Cash Out**              | Sell                                              |
| **SLIP**                  | Slippage tolerance                                |
| **The Arcade Floor**      | The list of every coin                            |
| **Cabinet**               | A coin's card or page                             |
| **Starred**               | Your watchlist                                    |
| **Road to Graduation**    | Bonding-curve progress                            |
| **Climb the Curve**       | Trade on the bonding curve                        |
| **Graduate**              | Fill the curve and move to Uniswap                |
| **Game Complete**         | Graduated                                         |
| **King of the Hill**      | The biggest active coin right now                 |
| **Claim the Hill**        | Launch a coin to challenge the king               |
| **High Scores**           | The trader leaderboard                            |
| **Arcade Points**         | Leaderboard points, currently 2 per $1 of volume  |
| **Trophy Room**           | The wall of graduated coins                       |
| **Achievements / Badges** | Unlockable profile badges                         |
| **Attract Mode**          | The live preview of your coin while you launch it |
| **My Bags**               | Coins you hold                                    |
| **Games I Started**       | Coins you launched                                |

## Protocol terms

| Term                          | Meaning                                                                                  |
| ----------------------------- | ---------------------------------------------------------------------------------------- |
| **Bonding curve**             | The contract that sells and buys a coin before graduation, at a price set by math        |
| **Raise asset**               | The asset a coin's curve raises: ETH, USDG or a tokenized stock                          |
| **Virtual (phantom) reserve** | Raise asset that counts for pricing but was never deposited. It sets the starting price. |
| **Graduation threshold**      | The amount a curve must raise to graduate                                                |
| **Trading fee**               | The 1% fee on every trade: 0.3% to the platform, 0.7% to the creator                     |
| **Creator tax**               | An optional 0–10% extra per trade, paid to the coin's fee recipient                      |
| **Fee recipient**             | The wallet (or rewards vault) that earns a coin's creator fees                           |
| **Snipe tax**                 | The up-to-99% tax on buys in a coin's first 3 seconds                                    |
| **Fee escrow**                | The contract that holds claimable fees until recipients withdraw them                    |
| **Meme hook**                 | The Uniswap v4 hook that charges fees on graduated pools                                 |
| **Epoch**                     | One holder-rewards payout round                                                          |
| **Burn address**              | `0x000000000000000000000000000000000000dEaD`. Nobody can move anything sent there.       |


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